Audio for Simulators and VR/XR/AR
Training realism depends on audio that responds to geometry, distance, and radio physics in real time — not pre-rendered effects. This group of tools covers individual and team training audio, radio signal propagation modeling, and live interoperability between real push-to-talk hardware and simulated networks, so audio behaves consistently whether the trainee is in a full-motion simulator or a VR headset.
Products in this category
Realistic real-time audio for individual and team training devices
Sim-OTH
3D terrain query server for Line Of Sight (LOS) & terrain intelligence
Sim-PTT
Interconnect live push-to-talk radios with PC-based simulated radios